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Although we will miss having everyone meet and connect in person, we feel strongly that knowledge exchange must continue, if not more so. That is why we have equipped our online conferences with live viewing with chat, virtual Q&A, and a multitude of other measures to provide you with a great experience.
Paper Submission is now open for the 10th edition of GameNets! Check out the Call for Papers.Take a look back at the previous edition of GameNets here.GameNets 2021 supports revolutionary EAI Community Review, find out more here.Every author receives EAI Index credits – regardless of acceptance. Learn more about EAI’s Recognition Program here.Get real feedback on your presentation from other registrants via EAI Compass.
Let the EAI Community help you build your career with collaborative research, objective evaluation, and fair recognition:
All registered papers will be submitted for publishing by Springer and made available through SpringerLink Digital Library.
Proceedings will be submitted for inclusion in leading indexing services, such as Web of Science, Compendex, Scopus, DBLP, EU Digital Library, Google Scholar, IO-Port, MathSciNet, Inspec, and Zentralblatt MATH.
Authors of selected papers will be invited to submit an extended version to:
Additional publication opportunities:
Game Theory is a mathematical tool that can be used to model and resolve competing and conflicting interactions of decision-making entities using concepts of preferences and utilities. Although Game Theory evolved separately from the study of Data Communication and Computer Networks, it has, nevertheless, been used extensively to model networking decisions.
The area of Data Communication and Computer Networks has recently had some breakthroughs in the areas of 5G and beyond networks, smart information systems (including AI and big data technologies), cloud technologies, the Internet of Things, edge and fog computing, localisation and location-based services, network security, energy efficiency, vehicular networks, and others.
GameNets 2021 aims to present the state-of-the-art when it comes to the intersection of Game Theory and Data Communications and Computer Networks.
This event is organized by EAI.
EAI – European Alliance for Innovation is a non-profit organization and a professional community established in cooperation with the European Commission to empower the global research and innovation, and to promote cooperation between European and International ICT communities.
EAI’s vision is to foster excellence in research and innovation on the principles of transparency, objectivity, equality, and openness. Our guiding principle is community cooperation to create better research, provide fair recognition of excellence and transform best ideas into commercial value proposition.
EAI‘s mission is to create an environment that rewards excellence transparently, and builds recognition objectively regardless of age, economic status or country of origin, where no membership fees or closed door committees stand in the way of your research career.
Through these shared values, EAI leads the way toward advancing the world of research and innovation, empowering individuals and institutions for the good of society to fully benefit from the digital revolution.
2019 – Paris, France
2018 – Seoul, South Korea
2017 – Knoxville, Tennessee, United States
2016 – Kelowna, BC, Canada
2014 – Beijing, People’s Republic of China
2012 – Vancouver, Canada
2011 – Shanghai, People’s Republic of China
2009 – Istanbul, Turkey
2006 – Pisa, Italy