Scope
Game theory has recently become a useful tool for modeling and studying various networks. The past decade has witnessed a huge explosion of interest in issues that intersect networks and game theory. With the rapid growth of data traffic, from any kind of devices and networks, game theory is requiring more intelligent transformation.
This conference encourages archival quality papers that advance the state-of-the-art and practical applications of intelligent game theory. The goal is to gather research contributions, from game theory and networks, that address the major opportunities and challenges in applying traditional game theory as well as intelligent game theory to the understanding and designing of modern network systems, with emphasis on both new analytical techniques and novel application scenarios. We encourage prospective authors to submit their original, unpublished work.
Topics of interest
	
	Intelligent game theory and its applications
	Novel solution concepts such as equilibrium solutions or core solutions
	Game theory based machine learning
	Smartphone-based crowdsourcing and game theory
	Multimedia applications based on game theory
	Network security based on game theory
	Correlated equilibrium
	Network pricing
	Rate allocation game
	Power control game in communication systems
	Game theory in interactive applications
	Game theory in cognitive radio networks
	Game theory in ubiquitous networks
	Game theory in social networks
	Game theory in wireless network
	Coalitional game theory in networks
	Network optimization
	Highlights
	The event is endorsed by the European Alliance for Innovation, a leading community-based organisation devoted to the advancement of innovation in the field of ICT.
	All accepted papers will be published by Springer and made available through SpringerLink Digital Library, one of the world's largest scientific libraries.
	"Proceedings are submitted for inclusion to the leading indexing services: EI, ISI Thomson's Scientific and Technical Proceedings at Web of Science, Scopus, CrossRef, Google Scholar, DBLP, as well as EAI's own EU Digital Library (EUDL)."
	Accepted authors will be invited to submit extended versions of their articles to Special Issue in EAI Endorsed Transactions:EAI Endorsed Transactions on Collaborative Computing.
Keynotes
Prof. Vincent Poor
Keynote Speech: Smart Grid: Games, Games & More Games
	Prof. Eitan Altman
	Keynote Speech: Game theoretic analysis of network neutrality issues
	
	 
Venue
GameNets 2017 will take place at the University of Tennessee Conference Center that provides professional meeting management services, conference facilities, and dining services to businesses, professional groups and educational meetings for the University as well as for the private sector.
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